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	<title>Megatome &#187; video games</title>
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	<description>Just another idiot&#039;s ramblings</description>
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		<title>Activision Does Care&#8230;Sort Of</title>
		<link>http://www.megatome.com/2008/03/26/activision-does-caresort-of/</link>
		<comments>http://www.megatome.com/2008/03/26/activision-does-caresort-of/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 00:11:15 +0000</pubDate>
		<dc:creator>iamthechad</dc:creator>
				<category><![CDATA[goodies]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[company]]></category>
		<category><![CDATA[gh3]]></category>
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		<description><![CDATA[Activision sends gifts to patient GH3/Wii owners, but continues to ignore their privacy breach.]]></description>
			<content:encoded><![CDATA[<p>I received an unexpected package in the mail today from Redoctane/Activision:</p>
<p><a href="http://www.flickr.com/photos/22198151@N00/2364482347" title="View 'Guitar Hero 3 Faceplate' on Flickr.com"><img src="http://farm3.static.flickr.com/2292/2364482347_3ac5c2bfaa_m.jpg" alt="Guitar Hero 3 Faceplate" border="0" width="240" height="160"/><br />(Click for Larger)</a></p>
<p>Yup, they sent me a faceplate for my Wii guitar, along with a note explaining that the gift is a thanks for being patient and waiting to get my remastered GH3 disc.</p>
<p>While this probably isn&#8217;t the design I would have picked on my own, I have yet to find faceplates for the Wii guitars in stores yet, so beggars can&#8217;t be choosers.</p>
<p>This gesture is nice and aimed at keeping customers. I appreciate the gift, but I&#8217;d rather have an apology for the way they <a href="http://www.megatome.com/2008/01/21/activision-screws-up-again/">screwed up and shared a bunch of email addresses that should have been kept private</a>. I guess customers have been more concerned about how many speakers their game&#8217;s music comes out of than who has their email address.</p>
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		<title>Review &#8211; Professor Layton and the Curious Village</title>
		<link>http://www.megatome.com/2008/03/12/review-professor-layton-and-the-curious-village/</link>
		<comments>http://www.megatome.com/2008/03/12/review-professor-layton-and-the-curious-village/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 19:19:59 +0000</pubDate>
		<dc:creator>iamthechad</dc:creator>
				<category><![CDATA[goodies]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[professor layton]]></category>

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		<description><![CDATA[I'm a sucker for puzzles. The problem with most puzzle games is that they usually focus on one kind of puzzle and I lose interest. Professor Layton, luckily, does not suffer from this problem.]]></description>
			<content:encoded><![CDATA[<p><a title="Professor Layton and the Curious Village: Video Games" href="http://www.amazon.com/exec/obidos/ASIN/B000U5W3IW/thelittleman-20"><img style="padding-right: 10px; padding-left: 10px; float: left; padding-bottom: 10px; padding-top: 10px" alt="Professor Layton Box Art" src="http://images.amazon.com/images/P/B000U5W3IW.01.MZZZZZZZ.jpg" align="left" border="0" /></a></p>
<p>I&#8217;m a sucker for puzzles. The problem with most puzzle games is that they usually focus on one kind of puzzle and I lose interest. (Yeah, <a href="http://www.amazon.com/Brain-Age-Train-Your-Minutes/dp/B000EGELP0/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1205348542&amp;sr=8-1">Brain Age</a>. I&#8217;m looking at you. I enjoy <a href="http://en.wikipedia.org/wiki/Sudoku">Sudoku</a>, but solving 85 jabillion Sudoku puzzles gets old fast.)</p>
<p>Professor Layton, luckily, does not suffer from this problem. Some of the puzzle themes are repeated, but there&#8217;s never more than four or five puzzles for each theme. For example, one of the themes is &quot;<a href="http://en.wikipedia.org/wiki/Matchstick_puzzle">Matchstick Puzzles</a>&quot;, and there are half a dozen or so total matchstick related puzzles in the game. This variety really helps, as there will surely be some puzzle types that people like less than others. (For me, my bane is <a href="http://en.wikipedia.org/wiki/Magic_square">magic squares</a>. Luckily, there are only a couple in the game.)</p>
<p>Professor Layton does a good job of wrapping the puzzle solving into an actual story. Where the developers could have easily thrown something simple around the puzzles, the story is actually quite entertaining. I was very near the end of the game before I figured out the village&#8217;s secret.</p>
<p>The game went quickly for me, taking about eleven and a half hours to finish. I intend to let it sit for a while and replay it to try to use as few hints as I can. I also need to make sure I have plenty of free time, because this game is very hard to put down.</p>
<p>Not only are there well over 100 puzzles in the game to solve, there are additional puzzles available weekly for download via the <a href="http://www.nintendowifi.com">Nintendo Wi-Fi Connection</a>.</p>
<p><img src='http://www.megatome.com/wp-content/plugins/rate-my-stuff/rating_star.solid.gif' alt='*'/><img src='http://www.megatome.com/wp-content/plugins/rate-my-stuff/rating_star.solid.gif' alt='*'/><img src='http://www.megatome.com/wp-content/plugins/rate-my-stuff/rating_star.solid.gif' alt='*'/><img src='http://www.megatome.com/wp-content/plugins/rate-my-stuff/rating_star.solid.gif' alt='*'/><img src='http://www.megatome.com/wp-content/plugins/rate-my-stuff/rating_star.solid.gif' alt='*'/></p>
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